Beatwave is a pretty classic track nowadays. The game isn't a slapdash copy and paste job either a few new powerups and an interesting charm system have been added, as well as proper online leaderboards and Steam features - plus, it has been remastered well for modern systems, looking and running like a dream.Īlso, thank goodness Eric Gieseke's soundtrack is still in the game. Of course, some levels were annoying to beat, but there is always this sense of jubilation upon finally beating these levels. Welch with the late Seumas McNally also serving as programmer on that game, was a classic freeware Breakout/Arkanoid game Seumas would then take over the reins in DX-Ball 2 with his own company, Longbow Digital Arts, that still exists to this day as Longbow Games.Īgain, it's a stone cold classic that I look back on fondly. The DX-Ball series, created by Michael P. Some levels can be pretty annoying to complete due to the presence of indestructible blocksĭX-Ball 2, much like Chip's Challenge before it, represented two incredibly huge gaming moments in my younger life. (Currently) some of the artwork (powerups and paddle) was lifted from the original game, so they look incredibly low-res Upcoming DLC packs (a Season Pass is now available) to add all the previously released boards into the game Recaptures the nostalgic feelings from 20 years agoĪ few new features including collectible cosmetic charms and new interesting powerups Play in "Classic" mode with only the original features and graphics.Collect in-game charms for extra points and achievements.Includes editing tools and full workshop support for creating and sharing custom boardsets with the community. ![]()
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